Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[Port] Энергетический Меч / Energy Sword #6

Merged
merged 8 commits into from
Aug 31, 2024

Conversation

Spatison
Copy link
Member

@Spatison Spatison commented Aug 21, 2024

Описание PR

Порт двух систем для энергетических мечей:

  1. FlipOnHit (Сальто при ударе)
  2. ToggleableWielded (Двуручный хват)

Список


Изменения

🆑 Spatison

  • add: Added flip when hiting with a double energy sword / Добавлено сальто при ударе двойным энергетическим мечом
  • tweak: The chance to reflect the laser with energy swords has been increased / Увеличен шанс отразить лазер энергетическими мечами
  • tweak: The double Energy Sword can no longer be activated in one hand / Двойной энергетический меч больше нельзя активировать в одной руке

@riddleridou riddleridou changed the title [Port] Энергетический меч / Energy sword [Port] Энергетический Меч / Energy Sword Aug 21, 2024
Copy link
Collaborator

@Remuchi Remuchi left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Если активировать двойной энерго меч, а потом выбросить или выронить, от него все еще остается эмбиент. Потому что обычные энергомечи не выключаются при выпадении, а двойной энерго меч теперь выключается.

@Spatison Spatison marked this pull request as draft August 29, 2024 22:14
@Spatison Spatison marked this pull request as ready for review August 30, 2024 12:14
@Remuchi Remuchi merged commit f54716b into master Aug 31, 2024
20 checks passed
@Remuchi Remuchi deleted the energy-sword branch August 31, 2024 17:40
riddleridou added a commit that referenced this pull request Aug 31, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants